The Week at the Game Research Forum #4
February 3rd, 2014 by DevilotAnother week is past and another summary is here. The summary of next week, however, will come either on Friday or Monday, as I will be full on both Saturday and Sunday.
3D/2D Models
- Metroid Prime: Antidote has discovered how bad can Metroid Prime modelling be.
- Ratchet & Clank: Demonboy wants to understand this format.
- Farsata has an animation problem.
- Dead or Alive: work continues.
- Silver 3d: work continues also here, albeit differently.
- Castlevania: Karpati (oh, the irony) has released an updated version of his portable 3d Object Converter including Lords of Shadow 2 support.
- Sniper Elite: lots of updates, from the same author.
- AMD: Ryusui has an update for those interested.
- Discussion on Maxscripts continues.
- Sleeping Dogs: SergeantJoe’s crusade continues.
Audio File Formats
- House of the Dead 4: HOTDfan (duh) wants to open the audio files.
- Bioshock 2: Xstalker needs help with the repacking FSB files.
- Alpha23 needs help in understanding a peculiar form of ADPCM. Everyone, move.
- Mass Effect 2: yours truly in the flesh would like some help in getting those damn Mass Effect 2 SFX. Stupid machines.
Graphic Formats
- Miasmata: Haoose provides solution.
- Emrekumas61 wants to understand a font type.
- God of War Ascension; HAIDER wants to crack the font.
Game Archive Research
- The Old Republic: a positive update.
- The Force Unleashed: a return of interest here!
- GTA V: luxox18 has graciously shed some dds insight.
- Archive X: apparently, development continues and has not stopped at all.
Compressed files and methods
- Boukyaku Princess: finale00 wants to understand this flash game.
Game Localization