The Week at the Game Research Forum #46
November 17th, 2013 by Devilot
A quick summary of what has transpired last week.
2D/3D Formats
- Carnaxus has released his list of supported 3d extraction programs.
- Bastien wonders what it takes to understand a file format properly.
- b0ny has released tools for viewing Dead or Alive models.
- MrAdults has shed some light concerning FF13 models.
- TheMask85 requests help for Dragon’s Dogma models.
- Oamia has released a QuickBMS script for KOF Maximum Impact.
- zdsmdbhs wants help for NeverDead models.
- Chrrox has released a QuickBMS script for Tears of Tiara II.
Audio Formats
- gravissimus asks for help concerning .xma.
Graphic Formats
- Bitonius asks for help concerning the conversion of formats to .obj.
- Michalss wants help concerning the .gtx format of GTA V.
Game Archive Research
- Work continues on the GTA V research thread.
- Devilot continues to ask for help in ripping the assets (models/textures) of the Metroid Prime Trilogy Wii game.
- Ken902 asks for help extracing resources from Fist of the North Star series.
- chrrox provides a script for Akiba’s Trip 2.
- TBK has fulfilled a May 2012 request. Kudos to him.
- Jamie0 is trying to get 3D Frog Frenzy Resources.
- Bitonius‘ thread about phyre files is getting a lot of attention.
Compressed files and methods
Game Localization
- Work continues on Batman Arkham Origins localization.
- GimmyBreaker provides insight in unpacking Batman games archives, and also knowledge concerning Hex editing. And he also continues the 2008 research concerning Telltale games.