Archive for the 'Tools' Category

The Week at the Game Research Forum #22

Tuesday, June 17th, 2014 by Devilot

After a tremendous cold and a complete internet blackout due to moronic and idiotic ISP (I warned Mr Mouse), final week from yours truly 🙂

3D/2D Models

  • Watch Dogs: help needed for XBG models.
  • Dragon’s Nest: update coming soon.
  • Darksiders: script. problem solved.
  • Tales of Vesperia: help needed for animation files.
  • Darksiders II: zaramot has released a Maxscript. Kudos 😀
  • KH: the ever excellent GovanifY has released updated information.
  • Warlords of Draenor: progress updated.
  • Shin Migami Tensei: hex2obj discovered as a necessity for this game.
  • Forza Motorsport: help needed to understand game models.
  • Heaven of the Three Kingdoms: maxscript released, great!
  • Iron Man 3: request for releasing the script.
  • Battlefield 4: help needed to make sense of the model format.
  • Dead or Alive series: tool nearing completion.
  • S4 Model League: help neeeded for unconsistent model results.
  • Battlefield 4: help needed to understand dumper error.
  • Pokèmon battle Revolution: another bone error.

Audio File Formats

  • ADPCM: yours truly wants to decompress ADPCM to pcm.
  • Ratchet & Clank: work update.

Graphic Formats

Game Archive Research

  • Unity3d: Chipicao has posted an update with Hex values.
  • Giana Sisters Twister Dreams: sample file posted.
  • Watch Dogs: more archive data posted.
  • Shadows Heretic Kingdoms: I actually wanted to buy this game. BMS script posted.
  • SW TOR: progress and success achieved.
  • Tales of Xilia: progress being made thanks to Japanese version.
  • OpenIV: tool as a work in progress. video updated.
  • GTA V: more texture support for the tool.
  • Wolfensteain: .pages structure posted.
  • Disneyland adventures: archives discovered to be a ZIP variant.
  • Sleeping Dogs: hash calculator by Ekey discovered.
  • Farming Simulator: extraction \ injection help wanted. Data provided.
  • Just Dance 2014: hex data provided in order to understand fonts.
  • League of Legends: help needed in order for the first music mods to be created.

Compressed files and methods

  • Text Compression: after more than two years, it has been cracked.
  • Star Citizen: encryption key discovered.
  • Onigiri: help wanted for a yummy game.
  • .PAK: QuickBMS script released in order to extract contents.
  • Watch Dogs: encryption apparently similar to Assassin’s Creed.
  • KH2 Final Mix: GovanifY saves the day, wherever there’s KH!

Game Localization

  • A Story About my Uncle: solved by itself.
  • Among the Sleep: progressing but bugged.

Noesis

  • No new version but a request from modding legend Truthkey!

Other Tools

  • FF7 Crisis Core: work starting on this. Noesis does already a pretty good job for this game tho.

The Week at the Game Research Forum #21

Monday, June 9th, 2014 by Devilot

Another week.

3D/2D Models

  • Dragon’s Nest: help needed, as per title.
  • KH1: tool being halted 🙁
  • Warlords WOW: sample uploaded.
  • S4 League: model exporting continues.
  • Shin Migami Tensei: info released for this.
  • Point Blank: more data shared on meshes.
  • Metroid Prime: ANCS files need explanation. Long overdue I’d say 🙂
  • Pokemon Battle Revolution: more data is required to process on this.
  • Darksiders: progress continues on this.
  • XMX 3D: more info is required. The format is complicated.

Audio File Formats

  • PSi-Ops: done and solved.
  • Spyro the Dragon: problem solved, apparently.
  • Eternal Darkness: FINALLY! Some interest for an awesome game! I was looking at those files too.

Graphic Formats

Oddly Enough, deserted this time. I wonder why.

Game Archive Research

  • Captain America: DATA files need to be explained more.
  • Coalesced CRC: more workings on this.
  • Star Ocean the Last Hope: tool being updated and more information added.
  • League of Legends FSB: a tool is required, and possibly present.
  • Unity Assets Explorer: small guide released.
  • Collapse: offer to make a script, apparently 😀

Compressed files and methods

  • Dynasty Warriors 8: compression doubt by the author.
  • LiveMaker Engine: never heard of this tool, but apparently it’s important.
  • Star Citizen: module released, and it needs to be decrypted.

Game Localization

  • Wolfenstein: progress going on, for this reboot.
  • A Story About my Uncle: japanese tool is needed to work on the UPK files.
  • Spongebob: problem opened and solved.
  • Tropico 2: text help needed.
  • Ys7: some help needed to decipher this data.
  • Toy Story 3: somewhat late for this game, but still good. The movie was amazing 🙂

Noesis

  • Nothing new under the sun…

Other Tools

  • Gameloft Unscrambler released. Get it here.
  • HPK Archiver released, but files not found.
  • Beyond Two Souls: update coming soon.
  • Natural Selection mesh tool released!

The Week at the Game Research Forum #19-20

Wednesday, June 4th, 2014 by Devilot

Sorry everyone, I was in court almost every day, and this work takes longer than it looks.

EDIT: and I am feverish too…. dammit. This on top of a perfect week.

3D/2D Models

  • GT Racing 2: work beginning.
  • Gladius: models attached.
  • MGS1: kmd model requested.
  • Lego Movie 3D: help required.
  • Transformers: work initiated. Movie sucked, tho.
  • WoW Warlords: expansion downloaded, now waiting to know details.
  • PS3 One Piece: work commenced on this. Too bad the series is only halfway.
  • SW TOR: Noesis Plugin released.
  • KH1: toolset halted because author has no time 🙁
  • SKI model: maxscript released.
  • Splinter Cell 1: meshfile extracted.
  • Princess and the Frog: model help requested. That movie can be quite scary!
  • Unknown: hex data posted of animation file.
  • S4 League Model Exporting: workings initiated on exporting.

Audio File Formats

  • Crysis 3: problem solved.
  • Bound by Flame: discovered the music is OGG.
  • Ubisoft Sound: tool updated.
  • PCK Files: wwise doubt. I agree, the WWise official tool is not only complicated, but it does not work.
  • Psi-OPS: file and archive extracted but unreadable.
  • 3DS ARC: tools still private. Curse them.
  • Wildstar audio: some insight is required.
  • XMA Transform: thread updated, but no new release.
  • Hissing audio: issue in decoding audio, apparently.

Graphic Formats

  • Alan Wake: help wanted with the various files and textures. It is an interesting game.
  • Army Men: looking at animations is painful.
  • Guild Wars 2: textures are being worked on, apparently.
  • Gladius Ps2: tool works for textures, it shall work for models too.

Game Archive Research

  • League of Legends: progress update.
  • GTAV: progress on the tool for the game.
  • Saint Seiya PSP: help wanted for this game I ignored. Want to download.
  • NAMCO .AR: archive extracted but not unlocked.
  • Dynasty Warrior 8: work beginning on the format of this game.
  • Dark Souls: reverse engineering in progress.
  • Omikron: format work in progress.
  • DUST 514: Ravioli Explorer (?) works. Weheee.
  • Anomaly .DAT Extractor: released.
  • SW The Old Republic: update released.
  • FFIII: texture help wanted.
  • A Story About my Uncle: help needed for translating.
  • Project Cars: help wanted.
  • YS Seven ITV: also for this.
  • Dragon Quest VIII: work initiated on this game. Epic saga.
  • Watch Dogs: inevitable. Although the game is somewhat disappointing.
  • Wolfenstein: archive investigation.
  • RE Code Veronica: unpacker released.
  • ArchAge Online: work initiated on this game.
  • Goodbye Depoina: work and hex initiated on this.

Compressed files and methods

  • Havok Animations: topic still open for those who wish to contribute.
  • Uncharted 3: archives won’t recompile. any idea?

Game Localization

  • Watch Dogs: This was inevitable, I assume.
  • Wolfenstein New Order: serious progress being made.
  • The New Sleep: first thread, never heard of this game.
  • A Story About my Uncle: upk unpacker needed. Gildor made it?

Noesis

  • New version was released. How nice 🙂

Other Tools

The Week at the Game Research Forum #18

Monday, May 19th, 2014 by Devilot

No rest weekend, hence this happens on Monday 😀

3D/2D Models

  • ME2\ME3: help wanted in order to extract models.
  • Wild Arms 3: work continues on the BIN file.
  • KH1: toolset is a WIP of the excellent Gova :).
  • Diablo III: model viewer on the way.
  • Havok Structure: vertex data needs to be read.
  • S4 League: script updated.
  • Splinter Cell 1: meshfile extracted.

Audio File Formats

  • KH Cutscene: audio cutscene ripping in progress, I’d say.

Graphic Formats

  • Nothing new under the sun 🙁

Game Archive Research

Compressed files and methods

  • Tales of Vesperia: update after Ekey’s script was released.
  • The Lost Vikings: DOS game needs some work done, for the author.
  • Havok ANIM: how difficult this appears to be.

Game Localization

  • GTAV: more info released about the in-game font.

Noesis

  • Nothing relevant, this week. But the tool is as wonderful as ever. Wish it could view Metroid models, ah well. It can view ActorX stuff tho.

Other Tools

  • BTS Tool: more progress is made.
  • Bloodrayne Betrayal: tool released by Ekey. Will upload to the tools section.
  • DisUnity: more questions asked, less answers given.

The Week at the Game Research Forum #17

Tuesday, May 13th, 2014 by Devilot

Happy Mother’s day to all mommies out here. A few, I bet, but still.

3D/2D Models

  • FFX HD: progress update.
  • MGS HD: script released, in embryonal state.
  • Enchanted Arms: Noesis script request.
  • Diablo III: progress continues happily.
  • S4 League: progress is being made with help!
  • Wipeout: the 1995 game has found a useful website!
  • KH1: Giov is still working his magic 🙂
  • Wild Arms 3:  the bin file is finally being experimented upon!
  • Bots .bsc: seriously good progress.

Audio File Formats

  • XWC: new script and information released.

Graphic Formats

  • Swizzled: author has answered himself. Lucky him!
  • Gladius PS2: tool is a WIP.

Game Archive Research

  • Captain America: the game of the Winter Soldier, obviously!
  • Shadow Warrior: erm, I’m not sure I understand what’s going on here.
  • Darksiders WOW: script released.
  • Farming Simulator: work on .shapes format.
  • Diablo 3: info wanted on how to access levels.
  • TOTEXB: unknown file format, info wanted.

Compressed files and methods

  • J Stars: data provided.
  • Rayman 2: tool provided for this. Amazing!
  • GOD X360 Games: bad news for the author
  • Illusion Softworks SFL: Ekey has shared details on compression methods.
  • Tales of Vesperia TLZC: Ekey has released script.

Game Localization

Noesis

Other Tools

  • Ninja Ripper: development stopped

 

The Week at the Game Research Forum #16

Sunday, May 4th, 2014 by Devilot

Labor day week. And Star Wars Anniversary! May the 4th be with you 🙂

3D/2D Models

  • Darksiders WOW: maxscript released.
  • S4 League: fatduck is putting some serious effort in the script.
  • Shenmue 2: textures being worked on. Didn’t know this game existed!
  • Princess and the Frog: more than a kiss will be required to make those models appear, I fear.
  • Survarium: zaramot promises to work on the script and he is known to deliver 😀
  • Corpse Party: no joke, that’s the game name. Noesis plugin wanted.
  • Star Wars TOR: alpha plugin for gr2 discussion and release here 🙂

Audio File Formats

  • Still working on those pesky ME2 files.
  • .AWB: files being worked on!

Graphic Formats

  • Gladius: textures are still being worked on.

Game Archive Research

  • Child of Light: released QuickBMS script for unpacking archives.
  • 2Dk Drive: chipicao has released a script for this game.
  • Android .Obb: and also a script for this format.
  • Black Desert: .paz archives being investigated.
  • KOTOR iOS: Ekey saves the day!
  • 1954 Alcatraz: first time a .myn file is encountered..
  • Darksiders: .oppc archives should not be too different from Warhammer files.
  • BlackGold: 2 scripts and a friend at Snailgames make OP a happy bunny.
  • LB DAT: more info on Hex offset data.

Compressed files and methods

  • Wargame Red Dragon: edat files failed by QuickBMS script..
  • Dawngate: chrrox has released a model script for this game 🙂

Game Localization

  • Just one thread there was, solved with abundant suggestions of Notepad++. I like that utility!

Noesis

  • A pretty silent period with no updates…

Other Tools

  • Beyond Two Souls: tool close to being updated! Thanks HugoPeters!

The Week at the Game Research Forum #14

Tuesday, April 22nd, 2014 by Devilot

Disasters permitting, here is another week of research.

Hope everyone’s had a great Easter and a relaxing\stuffy Holy Monday!

Tremendous headache…

3D/2D Models

  • HOTD fan is back in the habit!
  • KH1: GovaniF has released a beta tool, everyone say “thanks” 🙂
  • FFXHD: Jecht (oh, the irony) is working on the models.
  • Natural Doctrine: Zaramot has released a maxscript.
  • And also one for Lost Planet 2.
  • Luxox18 needs help to understand if meshes have Havok baked in.
  • Released an experimantal tool to convert the Old Republic models to obj.
  • Reaper of souls continues to make interest spark for Diablo 3.

Audio File Formats

  • Yours Truly wants help for both ME2 and RE4 Wii. Wii!
  • Alpha23 still needs some help for an iOS adpcm.
  • .PCK files have to be worked on more
  • Dead Rising 2: the XMA2 format is worked on 😀

Graphic Formats

  • LOS HD: only new thread is about Mirror of Fate HD Textures.

Game Archive Research

  • Warthunder: official tools discovered!
  • Titanfall is still a hot topic. Why, it’s beyond me.
  • RE4: UHD file solved.
  • Sleeping Dogs:  bigfiles see still a lot of work on them, especially for textures.
  • Black Desert: .PAZ files are still being worked on.
  • Naruto Ninja Storm: tools effectively under development.
  • World Tour Fishing: tool released by Ekey.

Compressed files and methods

  • Havok: SergeantJoe and Graty did their magic!
  • Wargame Red Dragon: edat files need to be cracked
  • Ishtaria: Ekey has saved the day once again. Wish he helped me too..
  • RaiderZ: still being worked on.

Game Localization

  • ACIV Black Flag: translation tools “badly needed”.
  • GTAV: Haider has made a very nice post with info about the game font.

Noesis

  • Slowly but surely, it’s being expanded 🙂

Other Tools

  • Beyond two Souls tool: Major update last Wednesday.
  • DisUnity: more work required, apparently. And more investigations.

The Week at the Game Research Forum #13

Monday, April 14th, 2014 by Devilot

Disasters permitting, here is another week. Exam on the 12th, so apologies for any lateness but there is nothing I can do about it.

Happy Easter to everyone 🙂

3D/2D Models

  • Diablo 3 app: Victory at Last!
  • Star Trek: script released for the movie game 🙂 thanks!
  • Persona 4: rmd files need to be analyzed.
  • Dark Souls: flv templates released!
  • Lords of Shadow 2 demo: some useful insight by Zardalu.

Audio File Formats

  • Soul Calibur 5: first thread about this game’s music.
  • Street Fighter X Tekken: .awb file investigation.
  • .AWB: and speaking of the Devil, another thread about those!
  • Super Robot Taisen: completed, I think?
  • Grim Dawn: from yours truly.

Graphic Formats

  • LOS Mirror of Fate HD: textures are still being investigated, and a repacker is asked for.

Game Archive Research

  • Resident Evil 4: help wanted for unknown archives.
  • Titanfall: work continues on the vpk archives.
  • Tenchu: .vol files need to be investigated, for this old goodie.
  • Tomb Raider: GhostBlade has released a tool. Congrats 🙂
  • Batman Arkham Origins Blackgate Deluxe: a format made by MrAdults should be investigated.
  • Hack: UV maps issues after extracting. Odd.
  • Lords of Shadow: continued interest for this game, way better than its sequel.

Compressed files and methods

  • Havok: SergeantJoe would like to know if some progress has been made.
  • Rugby 2004: help wanted, also knowledge wanted.
  • Sonic Secret Rings: an extensionless header needs to be decrypted.
  • Diablo III: yours truly needs a reminder how to get stuff from the game.

Game Localization

Alas, nothing new under the sun. Everything worthy of translation is being worked on.

Noesis

  • Another format in the works?

Other Tools

  • Comparison between Noesis and 3d Object Converter.
  • Released tool for Beyond two souls. Second tool already!

The Week at the Game Research Forum #12

Monday, April 7th, 2014 by Devilot

Another Week at the Xentax Forum. Aren’t you happy about it?

EDIT: Major system failure, lost 600+GB of data. Life sucks. Extremely angry. Spent saturday and sunday putting everything in place, that’s why I am late.

3D/2D Models

  • Marlow Briggs: DarkMan wants to understand its obscure format.
  • Webgl: success on both Chrome and Opera!
  • Samurai Showdown: testing is done on these models yay! I still remember Amakusa at the Arcade, the girl with the magic ball weapon.
  • Magic World II: CE needs help for those amazing NIF files.
  • Webgl: figuresculptor has released a massive script! thanks a lot!
  • Diablo III: amazing progress by TaylorMouse!
  • Saint Seiya Online: someone help CE! OMG a game about the Saints! a game with the damn CAPES!
  • Dead or Alive: work continues apparently. Porn galore.
  • LOS2: fix found for UV maps of Lords of Shadows 2.
  • 35$ Offer: Zaramot has given in to the dark side, and made some scripts 🙂
  • .RES: First post of Darkman
  • SB: bug report and update.
  • Ps3 EMB: lots of work being done here.

Audio File Formats

  • ADPCM: a new version in the new Batman game?

Graphic Formats

  • Mirror of Fate HD: progress is being done on the textures!
  • SW TFU: textures need to be investigated.
  • NTP3 to DDS: apparently there is this possibility.
  • Dark Souls 2: a very small bit of insight about the textures of this game, TPF.

Game Archive Research

  • ZuOnline: CE needs help in understanding this game’s archives.
  • Legend of Wukong: and this.
  • World Zero: and this!
  • Dungeon Striker: and this! Gee, prolific is an understatement.
  • Naruto Ninja storm: archive info posted and help wanted.
  • XPAC Unpacker: released by Ekey. Congrats!
  • DAT Unpacker (Anomaly): another release by Ekey!
  • DAT Unpacker (Hydrophobia): again, prolific is an understatement!
  • Lightning Returns: TRB Extractor worked on for two years. Kudos for persistence.
  • Arkham Origins: ARA files should be investigated.
  • Syphon Filter: resolutive necroposting for this PSP game.
  • NASCAR 2011: more work on the script.
  • CN Punch time: quickbms script made and working.
  • Tomb Raider: interest continues after the 2013 release of the script.

Compressed files and methods

  • Magic World II: compressed NIFs are the issue.
  • .ARA: info on this? Completely unknown the format is.
  • TDKR: cra0 should release a tool soon-ish. I didn’t even know the game existed, and I am a Batman fan!

Game Localization

  • The Wolf Among Us: problem solved. Props!
  • GTAV: test tools by Ekey. Getting better and better Ekey is.
  • Goat Simulator: apparently it’s getting localized!
  • Ground Zeroes: being worked on… lots of work ahead!

Noesis

  • As popular as ever, the interest for this majestic tool never ends.

Other Tools

  • Dissidia 012: I am persistent.
  • Defiance tools uploaded to the tools section.
  • Evolution Engine Cache extractor is still a work in progress.
  • StarFox tools uploaded to the tools section.

The Week at the Game Research Forum #11

Saturday, March 29th, 2014 by Devilot

Those who do not die, every now and then, return. Sometimes, even those who are dead return.

UPDATE: Lost two sections while writing this, have to restart. No idea why, so entries will be rushed, as I had almost finished… very pissed. Only Game of Thrones main title in flac can soothe me.

3D/2D Models

  • $ offer: lumix continues his quest for the importer-exporter.
  • Another $ offer: for King of Fighters, none the less.
  • Unity: more work continues for this simple and flexible engine.
  • FFXHD: last month’s issues have not been resolved.
  • Dawngate: chrrox has released one of his scripts!
  • Cabal 2: CriticalError is working on this game, and has solved most of his hiccups apparently.
  • XT: he also solved them for this game, thanks to Ekey!
  • Nine Days Myth: not so lucky for this peculiar game here.
  • Diablo III app: what?
  • Scarlet Legacy: cra0 has made some progress.
  • HOTD: HOTDfan tries it again!
  • J Stars: help wanted in getting the models out.
  • Dead or Alive: yay, more development!
  • God Eater 2: help wanted for this PSVita game. The original was quite nice..
  • SW TOR: zaramot updated the scripts. Kudos!
  • Sengoku Basara 4: he also released scripts for this game here.
  • .BIN files: models do exist in those.
  • Sonicomi: I admit I haven’t quite understood this.

Audio File Formats

  • XMA Transform: Alpha23 has only ever worked with towav. Rejoice.
  • ArcheAge: apparently this game has some good audio?
  • FIFA: looking for a NFS Sound Extractor.
  • Project Spark: Linkin Park galore!
  • Dead Rising 2: currently under inspection. will be back for more.

Graphic Formats

  • Castlevania Mirror of Fate: bad textures! Headers should not be missed!
  • SEGA TPL: first investigation of this difficult format.
  • Dark Sould 2: first thread about TPF textures of a maddening game.
  • Hay Day: interest for a relatively unknown game.
  • Eutechnyx: NASCAR textures need to be investigated a bit more, apparently.

Game Archive Research

  • Archive X: development continues!
  • Sine Mora: super update due soon!
  • Dreamy Theater: development stopped.
  • Fox Online: Ekey has released a decrypter.
  • Titanfall: work continues, cra0 confirms it.
  • UE4: some interest on this engine!
  • MGS DAT: little development every now and then..
  • Ninja Gaiden Z: coalesced.bin being investigated.
  • LEGO Game: first post, no new info.
  • LEGO LOTR: again, some small development every now and then.
  • South Park: compression method investigated.
  • Dawngate: extractor being worked on.
  • Audition 2: Ekey is making his magic.
  • Mitsurugi: the unpacker for this game works, apparently.

Compressed files and methods

  • J-Stars: leyme wants help for the archives.
  • LOL: progress is being made by thread creator, but some more support is still needed.
  • TalesWeaver: a rather obscure MMORPG needs to be cracked.
  • .DTA: Ekey needs support in understanding this format of Illusion games.
  • Fist of Fu: another pretty obscure game, which needs to be investigated.
  • .PT: format of those rhytm games needs to be understood. Let’s MaMbO!

Game Localization

  • Blackguards: .lang files being investigated. Never heard of the game tho.
  • Ground Zeroes: once michaelss has the time, he will look in the game files. He still needs help for Thief.
  • Digimon Rumble Arena 2: help wanted for translating a Pokèm- wait..
  • Bioshock Infinite: little progress, perhaps?
  • LEGO Movie: author needs help for every boy’s favourite construction tools video game.

Noesis

  • A quiet past week for Noesis, this was. And yet, more people have donated. Some more would be appreciated (myself included in this invite).

Other Tools

  • 3D Object Converter: backlash of interest.
  • Ninja Ripper: someone needs to better understand the heir of 3d ripper dx.
  • F-Zero GX Viewer: from 2011, a new tool is arising, in c++. Thanks StarkNebula!
  • Defiance Tools: those are being updated somewhat regularly. Nice job!