Archive for the 'MexCom' Category

Back after downtime and a few more MultiEx formats!

Saturday, January 17th, 2004 by Mr.Mouse

Our webhost experienced some technical/management problems which caused downtime for multiple websites, including XeNTaX.COM. Our appologies for any inconvenience!
We have released some of the MultiEx scripts that were created after people discussed new possible additions with Mr.Mouse at the OpenMex, MultiEx forums here at XeNTaX. They are released as updates from within MultiEx Commander. That means that you can either 1. use the “Websupport->Get update for offline support” option if you never download the scripts from our website but use the local resource file. 2. If you always get the scripts from the web, then you will have to do nothing, because you automatically use the latest available scripts! Which games they support? Ah, Bloodrayne POD files, and Syndicate Wars DAT files!

OpenMex 0.1 Alpha released!

Saturday, October 18th, 2003 by Mr.Mouse

What the…? Oh my, that’s FAST! Yes, we have released the very first public open source binary version of OpenMex! What that means? Well, you can download it and install the beauty to open your favourite game resource archives with, that’s what! Here’s the release info by programmer Captain:
OpenMex supports a large number of games because we’ve been able to
automate conversion from old MultiEx Commander scripts to new OpenMex
scripts. While this means that OpenMex ‘supports’ 138 different games,
we’ve only been able to test OpenMex on about 10% of all the supported
games (it’s pretty hard to find archives of all supported games). This
means that there are probably some non-working scripts. If you happen to
find one, please tell us about it in the XeNTaX forums.

We have dedicated a whole new subdomain for OpenMex. So please head over there for screenshots, documents and the whole slice of the MultiEx Xperience (MEX) pie! If you are interested in working on this project with us, it’s an open source project that you can find here!

MultiEx goes Open Source!

Thursday, October 9th, 2003 by Mr.Mouse

XeNTaX has started two open source projects at Sourceforge. The first is Mexcom, which is the open source continuation of MultiEx Commander! Also, today we released the source code of version 3.9.68 that was released last week (see below) at the project site. Secondly, we have started a brand new project entitled OpenMex. OpenMex is going to be our open source way forward and if possible beyond MultiEx Commander. OpenMex is a Python multi-platform implementation of the MultiEx principle and Arjan Dikhoff of XeNTaX has already done extensive work on it, supporting all of Michael Zuurman’s original game archive format scripts.
We would like to invite any developer that is interested to work with us on any of these projects to join! Just go to the open source website of the project and contact any of the admins! See you there!

MultiEx Commander 3.9.68 released!

Tuesday, September 30th, 2003 by Mr.Mouse

Absolutely, today is the day. A massive update of the number 1 multiple game archive extractor/importer is presented for your Xperience! It has many new features and fixes! This is a must-have for everyone! Read the readme.txt to view all the new stuff. Not only that, but it also supports new games, such as Call of Duty. Plus, it comes with the new installer that makes in run on Windows XP and 98. Jump to the brand new MultiEx Pages to download it immediately! Have fun joining in the MultiEx Xperience (MEX)!

New MultiEx Commander Installer for 3.8

Thursday, August 21st, 2003 by Mr.Mouse

Yes, that’s right. There’s a new installer for version 3.8. This time ’round it should work on most platforms. It was tested on different XP systems, and in addition it worked on Windows 98 and NT. We’re not saying this will guarantee anything, and the file is in alpha phase, but hey, if it worked for us…. 🙂 You can find it at the XeNTaX Forums, or at the MultiEx Pages.

Dragon UNpack implements MultiEx.DLL

Sunday, August 17th, 2003 by Mr.Mouse

Elbereth of ElberethZone enthusiastically implemented the MultiEx functionality in his own multi-game archive extractor Dragon UNpack (DUN) by adding Mr.Mouse’s recently released MultiEx.DLL :). Head over to this thread to see Elbereth and Mr.Mouse discuss it until it was done. Also note that Dragon UNpack is a good extractor, despite lack of ability to import files in existing archives, which MultiEx Commander does have! 😛

MultiEx.DLL released

Wednesday, June 25th, 2003 by Mr.Mouse

Those of you that visited the XeNTaX MultiEx Forum recently may have noticed that this news is old. Indeed, but it had not been posted here. Well, here it is, with the correct date. Yes, Mr.Mouse released the engine behind MultiEx Commander for anyone to use in their own programs. MultiEx.DLL is the name of the app, and it comes with 69 Binary MultiEx Script (BMS) files that enable the DLL to open different game archives. It can be found in this thread, where discussion has already been started. : MultiEx.DLL, ever wanted one?

MultiEx Commander 3.8b released!

Saturday, March 8th, 2003 by Mr.Mouse

Yes, there’s a new version. It offers increased webbased support, the much needed batch job importation and importation into C&C : Generals and FIFA series *.BIG files. Don’t hesitate, download the package NOW! View the help file for details on What’s New.

New version of MultiEx Commander v3.7.2.3 !

Wednesday, January 15th, 2003 by Mr.Mouse

It has taken a number of versions to get MultiEx Commander running on Win98, NT, 2000 and XP, and the version that should come closest to just that is now available. V3.7.2.3 supports extraction of resources from 137 game archive formats, 42 of which can be edited as well. The user may opt to download small formatscript files from the MultiEx Resource Website each time he opens a game archive that is supported, thus using always the most up to date formatscripts that MultiEx Commander needs. Alternatively, he can also use the local resources that come with the package, and only check the website for those local resource files and for new executables. Another option, added for fun, is to view the statistics of opened game archives by users that have the “always check the website for formatscripts” on. So you can check which games are most popular in MultiEx Commander usage. 🙂 Please read the help file for all options and changes.

Mr.Mouse releases MultiEx Commander v3.4b!

Thursday, December 20th, 2001 by Mr.Mouse

The number one game archive file extractor / importer just got better. With the release of 3.4 the background music has gone, the layout changed to more professionality and the features ever-expanding! More game archives can now be altered, zlib compression is supported, search options for archive contents and so on. Also, new games are supported, making the total of supported game archive formats 132! Finally, the download size has DECREASED by 2 Mb! Now for just under 3 Mb you can have the latest in Multi Game Archiver Land 🙂 Download it at the MultiEx Commander pages. Or, if you already have 3.3b you could also choose to install it from the build-in online updater! Those who want to have a look at the new features can download this small HELP file and read the chapter about new features!