Archive for the 'MexCom' Category

MexCom 4.3 released!

Sunday, October 1st, 2006 by Mr.Mouse

MexComFinally, after more than a year, we release the latest installment of MexCom to the public. As other activities had priority for quite a while, users of MexCom had to wait, but now there’s the new version. And what has it got to offer? I think it best to just show the readme for all to see. If you don’t care and just want to get it, hop on to the download page. Otherwise: (more…)

MexCom 4.3 features in PC Gameplay!

Sunday, October 1st, 2006 by Mr.Mouse

PC Gameplay issueThe current issue of the Belgian PC games magazine PC Gameplay (October 2006) features MexCom! With the new release, 4.3.0, comes the Dutch language as optional language setting for the GUI. PC Gameplay was able to offer it to their Dutch-speaking readers exclusively before the rest of the world on September the 28th. Later today, we’ll release MexCom 4.3.0 to the public. Some quotes of their review of the new version: “MexCom uses a very simple user-interface that enables us to do much with just a few clicks“, “you always have a good overview of what’s going on“, “We were very positive about MexCom ‘s user-friendliness and support by its community“. Want to read the whole feature for yourself? Then rush out and buy the magazine!

Release of MexCom 4.3 1st of October!

Tuesday, September 26th, 2006 by Mr.Mouse

MexComJust a small teasing, yet informative post that the release of version 4.3 of MexCom is imminent. The public release is scheduled for the 1st of october. MexCom 4.3 will feature wiki ( http://wiki.xentax.com ) based game support, new games, new load archive dialog, new additions to the MexScipt, running non-compiled MexScript of game archives and more. So be sure to get it when it’s released. As the new version will make more use of our server, and a lot of effort was put into it, the minimum donation required to be able to make use of all advanced features will rise to a fee of $10. The unlocked features will continue to be available in up to three subsequent releases of MexCom!

MultiEx Commander v4.2 released!

Sunday, August 28th, 2005 by Mr.Mouse

After a long pauze, a major update of the world’s top game archive editor is available! A massive update with any new features and hundreds of new games supported!

Most useful Changes: (more…)

MultiEx Commander 4.1.0 b released!

Tuesday, March 29th, 2005 by Mr.Mouse

Grab the latest installment of MultiEx Commander! Here’s the readme.txt:

*ADVANCED FEATURES NOW NEED REGISTRATION BY DONATION!http://multiex.xentax.com/donate/index.html

*Changes

Exe changes:

– Added registration code to lock certain features
– Fixed the bug preventing custom bms to function normally
– Locked Import options and update from web option behind serial key
– Fixed file filter issue with files having extensions less than three characters
– Added “Acknowledgements” section
– Added Create New Archive dialog
– Added support for ZIP-based game archives in the Create New Archive section
– Miscellaneous fixes and polishes

(more…)

MultiEx Commander v4.0.1 released

Thursday, July 8th, 2004 by Mr.Mouse

A fast update, fixes a bug in the extraction of filename-less resources. Get it at the MultiEx site.

MultiEx Commander v4.0.0 released!

Tuesday, June 29th, 2004 by Mr.Mouse

Mike Zuurman has did his best to revamp and update MultiEx Commander to new hights. A lot of underlying code has changed and it runs completely offline again. Also, it does away with the old 16-bit DOS multiex script legacy, increasing stability. It also looks quite professional now. Go to the MultiEx Commander Website to grab the new release.

MultiEx Commander v3.9.70 released!

Saturday, March 13th, 2004 by Mr.Mouse

The worlds best multi game resource archiver has been enhanced once more! Version 3.9.70 brings MultiEx Commander operating solely online, for best performance. In addition to new game resource archives ready to be opened and their contents extracted, bugs have been fixed and better overall performance garanteed! Download the patch if you already have 3.9.69, or get the whole version at http://multiex.xentax.com !

MultiEx Commander featured in PC Extreme!

Wednesday, February 18th, 2004 by Mr.Mouse

The UK PC tweakers magazine PC Extreme published a two-page feature on MultiEx Commander, including a step-by-step beginner’s manual to the tool. In addition, the writer, Nick Walkland, tells about the history of the tool over the years, the tool principles and it’s use for the general public. MultiEx Commander also featured on their coverdisk as “the ultimate game modding utility”! We’re glad they agree! Those of you not familiar with the concept should perhaps get your own copy of the magazine, or simple go to the MultiEx pages here on XeNTaX.com!.

MultiEx Commander 3.9.69 released!

Monday, February 2nd, 2004 by Mr.Mouse

A new version of MultiEx Commander (the now Open Source project at SourceForge.net) is available. It includes the new formats for EA Cricket 2004 *.GOB, BloodRayne *.POD, Syndicate Wars *.DAT and Sacrifice *.WAD. We have hopefully also fixed the bug in there whenever people chose to download the new version (executable) from the web from within the program. Furthermore, it adds the import feature of ActiveX plugins, anyone could write an ActiveX plugin for MultiEx Commander, providing certain rules are honoured. This is in an alpha stage however. More details later. Download the new version right here!