Archive for the 'Game File Research' Category

Jagged Alliance 2 Gold Extractor

Tuesday, December 11th, 2007 by Mr.Mouse

The map from Jagged Alliance extracted with MultiEx CommanderHere we go again. A nice script for MultiEx Commander to extract and replace stuff in *.SLF archives from the PC game Jagged Alliance 2. Have fun with it!

Check out the map picture (PCX) that was extracted from a SLF file!

ImpType Standard ;
GetDString OFileName 256 0 ;
GetDString Folder 256 0 ;
Get FileNum Long 0 ;
Get FileNum Long 0 ;
Get U1 Long 0 ;
Get U2 Long 0 ;
Get U3 Long 0 ;
Set ESize Long FileNum ;
Math ESize *= 280 ;
GoTo EOF 0 ;
SavePos END 0 ;
Math END += 1 ;
Math END -= ESize ;
GoTo END 0 ;
For T = 1 To FileNum ;
GetDString FN 256 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Get U4 Long 0 ;
Get U5 Long 0 ;
Get U6 Long 0 ;
Get U7 Long 0 ;
Log FN FO FS FOO FSO ;
Next T ;

You can also get it as a compiled BMS file (Run Custom Script… in MultiEx Commander).

slf.zip

PHP/Web coder(s) wanted!

Tuesday, March 13th, 2007 by Mr.Mouse

The Xentax Foundation is looking for PHP/Web coders to work on a user interface dedicated to game file format research. Xentax has been active in the game modding scene for a long time, offering tools such as MultiEx Commander, hosting knowledge via the Xentax Game File Wiki and hosting a community-driven game file discussion forum. Indeed, at the forum a team of investigators examine game resource archives, audio formats, graphic formats, compression/encryption techniques, 2D/3D models and any other game related files, by user’s request! We believe it is time to take this work to a new and dedicated level by creating a new webinterface for gamers to use to suggest new files for research. (more…)