The Week at the Game Research Forum #1

January 9th, 2014 by Devilot

Happy new year! Sorry for being late, I’ll try to get this fixed ASAP.

2D/3D Formats

  • Tosyk continues to work on LA Noire heads.
  • Apparently, the (somewhat) pointless satire continues too.
  • And it’s also called upon as an example to follow.
  • But it’s not very successful, as this kind of behaviour still continues.
  • Friuns offers money for Trackverse xml parser.
  • Shakotay2 helps again for understanding Darksiders 2 .anm files.
  • Chipicao releases his Maxscripts. Thanks!
  • Payday 2 model format is still being investigated.
  • Mikulover39 is working on the remaster of FFX. Great!
  • AngryBirds importer is still being worked on.
  • After 95 pages .carbin models are still being worked on.
  • TaylorMouse made a script for Diablo 3 animations.
  • Fear Effect .wad files being investigated.
  • As is Samurai Showdown.
  • A desperate cry for help for the game DayZ.
  • WebGl extraction is still being investigated.

Audio Formats

  • Renewed interest for XMA Tranforming.
  • Droolie wants help for Tonic Trouble MPX files.
  • SmashFan127 continues his crusade in understanding Wild Arms data.

Compressed files and methods

Game Localization

  • Epik wants help to translate a chinese game back to English.

The Week at the Game Research Forum #52

December 30th, 2013 by Devilot

Final week of the year. Happy new year, everyone.

2D/3D Formats

Audio Formats

  • Update needed on Star Trek games.
  • 41hc1 asks for Manhunt (wii) fsb help.
  • MiLØ asks for help concerning a Ps3 game, Drag-on Dragoon.
  • Aagems asks for help concerning Xbox 360 audio files.

Compressed files and methods

  • Small update on the Dark Knight Rises GLA thread.

Game Localization

  • A small update on the Batman Arkham Origins voices.

The Week at the Game Research Forum #51

December 23rd, 2013 by Devilot

A quick summary of what has transpired last week. Penultimate week of the year, everyone.

2D/3D Formats

  • Blaar asks for Mechwarrior help.
  • Jaydenthetank wants to extract .webgl files.
  • And also Transformers 2.
  • And also Wild Arms 2.
  • O0Demonboy0o asks for help in understanding .nsbmd files.
  • Interest continues on the Metal Gear Solid 4 script.
  • Dead or Alive thread continues.
  • A somewhat pointless thread.
  • Update on Payday 2 format.
  • Lumis‘ offer of 15$ continues.
  • The 2006 game Sonic the Hedgehog gets some updated info.
  • Sailingjia asks for an Angry Birds Go importer.
  • RatedR203 asks for .anm help, for the game Darksiders 2.
  • Help and money offered for God of War 3 meshes.
  • TaylorMouse asks for help concerning the 3d format of the game Aarklash Legacy.

Audio Formats

  • FinalBlast needs help in understanding .hca format.
  • Work continues in the Silent Hill thread.
  • Pepper needs help for 3 different games.
  • Reznov’s thread deals with FSB5 for Shadow Warrior.

Compressed files and methods

  • Marsy85 needs help to work on a compressor based on LZ.
  • DerpyTails wants help in extracting files from the Sony Mega Collection Plus.
  • SmashFan asks for help, again, for Wild arms.
  • Floyder asks for help in understanding MstarTR file format.
  • Savage needs help in order to unpack HVP files.

Game Localization

  • Update on the Telltale and Gametap thread.
  • Djokay wants help in translating a german game, Jack Keane und der Schickals.

The Week at the Game Research Forum #50

December 16th, 2013 by Devilot

A quick summary of what has transpired last week. Getting close to the end of the year.

2D/3D Formats

  • Touhou Sky Arena is being worked on.
  • More updates on the Dead or Alive series thanks to Darko.
  • The Maxscript offer of the previous week has been upgraded to 20$.
  • MDK2 HD .mod file format is being investigated.
  • Bastien needs help for a RE5 importer.
  • The reward for the FF7 walkmesh script is still on, as is work on it.
  • Lumis wants help for Guijan 2 models.
  • Work continues on the YOBJ to OBJ converter.
  • Work continues also on Scarlet Blade extraction after a hiatus,

Audio Formats

  • Reznov5 asks for a FSB5 decrypter.
  • Timartinelli is working to extract God of War Mp3 files form BIN.

Compressed files and methods

  • Jreen has asked and obtained help for Whispered Secrets archives.
  • Migs once again asks for help.

Game Localization

  • Migs asks for help concerning the localization of the game “Smite”, built with Unreal Engine.

The Week at the Game Research Forum #49

December 9th, 2013 by Devilot

A quick summary of what has transpired last week.

2D/3D Formats

  • Work continues on MGS4 Maxscript.
  • Work continues on Battlefield 4 chunk meshes.
  • SmashFan127 tries his luck again for Wild Arms.
  • Sleeping Dogs understanding still goes on.
  • This is an unknown thread which I can’t quite make sense of. Apparently, however, work goes on.
  • Dehayat has asked for help concerning Young Justice models, he’s got an answer.
  • 3dcg-arts models have got a small crack.
  • Lumis offers 15$ to anyone who writes him a specific plugin.

Audio Formats

  • Update on Silent Hill 1 audio.
  • Wolf Among Us audio successfully extracted. Thanks brendan19!
  • Blasturbator asks for help concerning files in .bnk archives for APB.

Compressed files and methods

  • Update on the Sky Roads compression method.
  • SmashFan127 asks for help about Wild Arms Advanced (ps2 game) .bin files.
  • The question about Kingdom Hearts 2 animations was, thank to Mirrorman95, solved.
  • Help requested for .PAK files of the games Whispered Secrets.

Game Localization

The Week at the Game Research Forum #48

December 2nd, 2013 by Devilot

A quick summary of what has transpired last week.

2D/3D Formats

  • The best for first. A QuickBMS embryonal script by JayZ to get at last MGS4 models!
  • Luxox18 wants help concerning Killzone 3 meshes.
  • Peronmls wants a script to extract stuff from Kingdom Hearts 1 MDLS models.
  • Work continues on Sleeping Dogs.
  • CarLuver69 asks for help concerning run-time model obfuscation.
  • And he has released a MAXscript for Midtown Madness 2.
  • SkyBladeCloud’s quest to better understand bone data has made a few steps forward.
  • Ken982 asks for help concerning Fist of the North Star models.
  • The reward concerning FF7 is still open.
  • Cra0 wants help for a Noesis Script he is making.
  • Chrrox has released a script for Deadly Premonitions.
  • Systembest has got help for Shin Rorona no Atelier.

Audio Formats

  • Update concerning XMA transform: new DOA games supported.
  • Peronmls wants help for Silent Hill’s (the Ps1 classic) .kdt files.

Compressed files and methods

  • Doctor Loboto wants to understand better .dat/ARCV archives of the game Guacamelee.
  • Riigel is working on PES 2014 TXP2 format and needs help.
  • Malvineous wants help for SkyRoads’ compressed levels.
  • Canaus90 wants to decrypt the savegames of WWE2K14.

Game Localization

  • Nothing new has happened concerning this. Last week’s entries are still valid.

The Week at the Game Research Forum #47

November 24th, 2013 by Devilot

A quick summary of what has transpired last week.

2D/3D Formats

  • More instructions on how to figure out a 3d format.
  • Development continues on Battlefield 4 meshes.
  • Folklore Noesis import script released. Thanks chrrox!
  • And he also released one for Enchanted arms! thanks again!
  • Development has started for Ratchet and Clank: into Nexus.
  • Help requested for Saints Row IV models.
  • Development continues for Dead or Alive 5.
  • Rocky development continues for Dragon Ball Online mesh viewer.
  • Reward offered for FF7 mesh inspection!
  • Compiled Heart Framework released.
  • Development continues after a slowdown for Sleeping Dogs model files.
  • Hyperdimension Neptunia MKII experiences a slowdown in research.

Audio Formats

  • New interest for the Star Trek audio.
  • Progress request for audio kept in .DAT sound files.
  • Hitman audio tool released, covering all Hitman games! Congrats ninearts!
  • Help requested for God of War’s mp3 files in .bin archives.

Game Archive Research

  • chrrox has made an awesome QuickBMS script for FFXIII’s Lightning returns!
  • dezmand07 has made the first xbox-one request, for the action game COD Ghost.
  • And here an update on the pc version.
  • .Dat into .mnf archive research here.
  • Update on Wild Arms 3 .bin format.
  • The vArc format of Young Justice Legacy has been cracked.
  • Dragon’s Prophet IDX has been updated with a small sample.
  • A .loc extractor for the Blur game has been released.
  • Great update for Soul Calibur 5 fans. Thanks Sectus!
  • Small update for ForgeX.
  • Abyssinian has some interest in the LEGO Marvel textures.
  • Connortg12 aims to crack the Need for Speed Most Wanted 2013 .bndl format.
  • Update for the Unity Asset Explorer.
  • GMMan has released another extractor for the Scribblenauts Unlimited .p files.
  • Extraction continues on Star Wars – The Old Republic.
  • Translation efforts for Monopoly BIG files continue.
  • GTA V continues to attract interest.
  • Devilot makes another suggestion for the Metroid Prime Trilogy game.

Compressed files and methods

  • Work continues on the TGAM format.
  • Good findings on WWE 2k14.
  • A QuickBMS script detailing the .ysf format of the YS online game was released.
  • lol2k12 asks for help in cracking the KH2FM+ animation format.
  • After a long time, more info on Zone66′s compression format was released.

Game Localization

  • Work continues on the chinese translation of Assassin’s Creed I.

The Week at the Game Research Forum #46

November 17th, 2013 by Devilot

A quick summary of what has transpired last week.

2D/3D Formats

Audio Formats

Graphic Formats

  • Bitonius asks for help concerning the conversion of formats to .obj.
  • Michalss wants help concerning the .gtx format of GTA V.

Game Archive Research

  • Work continues on the GTA V research thread.
  • Devilot continues to ask for help in ripping the assets (models/textures) of the Metroid Prime Trilogy Wii game.
  • Ken902 asks for help extracing resources from Fist of the North Star series.
  • chrrox provides a script for Akiba’s Trip 2.
  • TBK has fulfilled a May 2012 request. Kudos to him.
  • Jamie0 is trying to get 3D Frog Frenzy Resources.
  • Bitonius‘ thread about phyre files is getting a lot of attention.
Compressed files and methods
  • theVet asks for help when dealing with suspected compressed TGA files.
  • Rimbros asks for a QuickBMS script for YS online.
Game Localization

The stranger uses briefcase nuke as political statement

October 9th, 2013 by Mr.Mouse

Check out my video of The stranger’s plans with bickering Dutch politicians. http://www.youtube.com/watch?v=fhW8rnDO4VI. DutchPolitician mod and Briefcase nuke mod for Fall Out: New Vegas combined.

Video of Paul Koller’s presentation at GDC

September 14th, 2013 by Mr.Mouse

There’s now the full video recording of Paul Koller’s presentation at the Game Developer’s Conference that we mentioned earlierIn his first slide he talks about this figure taken from my Mobygames: Quantify Me paper. Watch his talk here!