For any interested in that, Mr.Mouse uploaded his programming CV, listing the things he coded over the years. From the pre-teen age of 9 until now. Good to find a hint of quality progression in there.
Archive for November, 2003
Only two weeks after the very first release of XeNTaX’ open source project OpenMex we are proud to release the next alpha installment! Version 0.2 offers you increased functionality and more game resource archives (GRAs) to explore! Now you can open HALO *.MAP, Lock On *.CDDS and Sacrifice *.WAD GRAs! Here’s the detailed release info by programmer Captain:
Michael W. Zuurman set up the open Game Resource Archive Format (OpenGRAF) database to make public all known GRAFs in the community. In addition, its purpose is to reveal all GRAFs that are supported by the old MultiEx Commander and the new and shiny OpenMex! It will slowly but steadily grow in time, because it takes time to write it down (all 100+ formats). Anyone who has knowledge of a GRAF (game resource archive format), please send in this information so we can include it! Oh and if you’re wondering why we took the cross of a grave as the OpenGRAF symbol, translate “grave” into Dutch and you will get “graf”