Archive for the 'Game File Research' Category

The Week at the Game Research Forum #13

Monday, April 14th, 2014 by Devilot

Disasters permitting, here is another week. Exam on the 12th, so apologies for any lateness but there is nothing I can do about it.

Happy Easter to everyone :)

3D/2D Models

  • Diablo 3 app: Victory at Last!
  • Star Trek: script released for the movie game :) thanks!
  • Persona 4: rmd files need to be analyzed.
  • Dark Souls: flv templates released!
  • Lords of Shadow 2 demo: some useful insight by Zardalu.

Audio File Formats

  • Soul Calibur 5: first thread about this game’s music.
  • Street Fighter X Tekken: .awb file investigation.
  • .AWB: and speaking of the Devil, another thread about those!
  • Super Robot Taisen: completed, I think?
  • Grim Dawn: from yours truly.

Graphic Formats

  • LOS Mirror of Fate HD: textures are still being investigated, and a repacker is asked for.

Game Archive Research

  • Resident Evil 4: help wanted for unknown archives.
  • Titanfall: work continues on the vpk archives.
  • Tenchu: .vol files need to be investigated, for this old goodie.
  • Tomb Raider: GhostBlade has released a tool. Congrats :)
  • Batman Arkham Origins Blackgate Deluxe: a format made by MrAdults should be investigated.
  • Hack: UV maps issues after extracting. Odd.
  • Lords of Shadow: continued interest for this game, way better than its sequel.

Compressed files and methods

  • Havok: SergeantJoe would like to know if some progress has been made.
  • Rugby 2004: help wanted, also knowledge wanted.
  • Sonic Secret Rings: an extensionless header needs to be decrypted.
  • Diablo III: yours truly needs a reminder how to get stuff from the game.

Game Localization

Alas, nothing new under the sun. Everything worthy of translation is being worked on.

Noesis

  • Another format in the works?

Other Tools

  • Comparison between Noesis and 3d Object Converter.
  • Released tool for Beyond two souls. Second tool already!

The Week at the Game Research Forum #12

Monday, April 7th, 2014 by Devilot

Another Week at the Xentax Forum. Aren’t you happy about it?

EDIT: Major system failure, lost 600+GB of data. Life sucks. Extremely angry. Spent saturday and sunday putting everything in place, that’s why I am late.

3D/2D Models

  • Marlow Briggs: DarkMan wants to understand its obscure format.
  • Webgl: success on both Chrome and Opera!
  • Samurai Showdown: testing is done on these models yay! I still remember Amakusa at the Arcade, the girl with the magic ball weapon.
  • Magic World II: CE needs help for those amazing NIF files.
  • Webgl: figuresculptor has released a massive script! thanks a lot!
  • Diablo III: amazing progress by TaylorMouse!
  • Saint Seiya Online: someone help CE! OMG a game about the Saints! a game with the damn CAPES!
  • Dead or Alive: work continues apparently. Porn galore.
  • LOS2: fix found for UV maps of Lords of Shadows 2.
  • 35$ Offer: Zaramot has given in to the dark side, and made some scripts :)
  • .RES: First post of Darkman
  • SB: bug report and update.
  • Ps3 EMB: lots of work being done here.

Audio File Formats

  • ADPCM: a new version in the new Batman game?

Graphic Formats

  • Mirror of Fate HD: progress is being done on the textures!
  • SW TFU: textures need to be investigated.
  • NTP3 to DDS: apparently there is this possibility.
  • Dark Souls 2: a very small bit of insight about the textures of this game, TPF.

Game Archive Research

  • ZuOnline: CE needs help in understanding this game’s archives.
  • Legend of Wukong: and this.
  • World Zero: and this!
  • Dungeon Striker: and this! Gee, prolific is an understatement.
  • Naruto Ninja storm: archive info posted and help wanted.
  • XPAC Unpacker: released by Ekey. Congrats!
  • DAT Unpacker (Anomaly): another release by Ekey!
  • DAT Unpacker (Hydrophobia): again, prolific is an understatement!
  • Lightning Returns: TRB Extractor worked on for two years. Kudos for persistence.
  • Arkham Origins: ARA files should be investigated.
  • Syphon Filter: resolutive necroposting for this PSP game.
  • NASCAR 2011: more work on the script.
  • CN Punch time: quickbms script made and working.
  • Tomb Raider: interest continues after the 2013 release of the script.

Compressed files and methods

  • Magic World II: compressed NIFs are the issue.
  • .ARA: info on this? Completely unknown the format is.
  • TDKR: cra0 should release a tool soon-ish. I didn’t even know the game existed, and I am a Batman fan!

Game Localization

  • The Wolf Among Us: problem solved. Props!
  • GTAV: test tools by Ekey. Getting better and better Ekey is.
  • Goat Simulator: apparently it’s getting localized!
  • Ground Zeroes: being worked on… lots of work ahead!

Noesis

  • As popular as ever, the interest for this majestic tool never ends.

Other Tools

  • Dissidia 012: I am persistent.
  • Defiance tools uploaded to the tools section.
  • Evolution Engine Cache extractor is still a work in progress.
  • StarFox tools uploaded to the tools section.

The Week at the Game Research Forum #11

Saturday, March 29th, 2014 by Devilot

Those who do not die, every now and then, return. Sometimes, even those who are dead return.

UPDATE: Lost two sections while writing this, have to restart. No idea why, so entries will be rushed, as I had almost finished… very pissed. Only Game of Thrones main title in flac can soothe me.

3D/2D Models

  • $ offer: lumix continues his quest for the importer-exporter.
  • Another $ offer: for King of Fighters, none the less.
  • Unity: more work continues for this simple and flexible engine.
  • FFXHD: last month’s issues have not been resolved.
  • Dawngate: chrrox has released one of his scripts!
  • Cabal 2: CriticalError is working on this game, and has solved most of his hiccups apparently.
  • XT: he also solved them for this game, thanks to Ekey!
  • Nine Days Myth: not so lucky for this peculiar game here.
  • Diablo III app: what?
  • Scarlet Legacy: cra0 has made some progress.
  • HOTD: HOTDfan tries it again!
  • J Stars: help wanted in getting the models out.
  • Dead or Alive: yay, more development!
  • God Eater 2: help wanted for this PSVita game. The original was quite nice..
  • SW TOR: zaramot updated the scripts. Kudos!
  • Sengoku Basara 4: he also released scripts for this game here.
  • .BIN files: models do exist in those.
  • Sonicomi: I admit I haven’t quite understood this.

Audio File Formats

  • XMA Transform: Alpha23 has only ever worked with towav. Rejoice.
  • ArcheAge: apparently this game has some good audio?
  • FIFA: looking for a NFS Sound Extractor.
  • Project Spark: Linkin Park galore!
  • Dead Rising 2: currently under inspection. will be back for more.

Graphic Formats

  • Castlevania Mirror of Fate: bad textures! Headers should not be missed!
  • SEGA TPL: first investigation of this difficult format.
  • Dark Sould 2: first thread about TPF textures of a maddening game.
  • Hay Day: interest for a relatively unknown game.
  • Eutechnyx: NASCAR textures need to be investigated a bit more, apparently.

Game Archive Research

  • Archive X: development continues!
  • Sine Mora: super update due soon!
  • Dreamy Theater: development stopped.
  • Fox Online: Ekey has released a decrypter.
  • Titanfall: work continues, cra0 confirms it.
  • UE4: some interest on this engine!
  • MGS DAT: little development every now and then..
  • Ninja Gaiden Z: coalesced.bin being investigated.
  • LEGO Game: first post, no new info.
  • LEGO LOTR: again, some small development every now and then.
  • South Park: compression method investigated.
  • Dawngate: extractor being worked on.
  • Audition 2: Ekey is making his magic.
  • Mitsurugi: the unpacker for this game works, apparently.

Compressed files and methods

  • J-Stars: leyme wants help for the archives.
  • LOL: progress is being made by thread creator, but some more support is still needed.
  • TalesWeaver: a rather obscure MMORPG needs to be cracked.
  • .DTA: Ekey needs support in understanding this format of Illusion games.
  • Fist of Fu: another pretty obscure game, which needs to be investigated.
  • .PT: format of those rhytm games needs to be understood. Let’s MaMbO!

Game Localization

  • Blackguards: .lang files being investigated. Never heard of the game tho.
  • Ground Zeroes: once michaelss has the time, he will look in the game files. He still needs help for Thief.
  • Digimon Rumble Arena 2: help wanted for translating a Pokèm- wait..
  • Bioshock Infinite: little progress, perhaps?
  • LEGO Movie: author needs help for every boy’s favourite construction tools video game.

Noesis

  • A quiet past week for Noesis, this was. And yet, more people have donated. Some more would be appreciated (myself included in this invite).

Other Tools

  • 3D Object Converter: backlash of interest.
  • Ninja Ripper: someone needs to better understand the heir of 3d ripper dx.
  • F-Zero GX Viewer: from 2011, a new tool is arising, in c++. Thanks StarkNebula!
  • Defiance Tools: those are being updated somewhat regularly. Nice job!

The Week at the Game Research Forum #6

Tuesday, February 18th, 2014 by Devilot

Final Blog entry by yours truly. My “engagement” ends. It’s been a nice ride :) whether it will continue or not depends on you, users.

Listening to “The King of Pride Rock” and “I Just can’t wait to be King” while writing. yeah, I’m still a child at heart.

Closing considerations:

  1. the 3D/2D section of the forum is the most prolific by FAR.
  2. Second one is Game Archive.
  3. What really few people care about is music. Pity :(

3D/2D Models

  • Dekaron 2: lol2k has released a script for this game.
  • Real Racing 3: barti has updated his script.
  • Lumis’ Max script offer is still valid.
  • Jack and Daxter HD: chrrox is making some nice progress!
  • AION: Pesmontis has made a couple nice discoveries.
  • Ryusui has released a couple updates for AMD.
  • S4 Model League: barti has released his progress.
  • CVM files are being investigated.

Audio File Formats

  • Deep Black Reloaded: reznov needs a hand for this game.
  • XMA Transform: updated. Thanks Alpha23!
  • Cars Race-o-Rama: help for ARC files wanted.

Graphic Formats

  • Unswizzle: someone has already grabbed the 100$ reward, apparently. Or at least the promise of it.
  • Dead Rising 2: michalss wants help for the textures.

Game Archive Research

  • Agarest: Ekey has released a script for this game!
  • Touhou: and also for this game.
  • Reznov is investigating .cache files!
  • Star Wars the Old Republic: work continues.
  • Gundam Extreme: tool released.
  • MGS saga: let’s hope the tool continues to be developed.
  • Castlevania Lords of Shadow 2: script updated for the demo.
  • One Piece Romance of Dawn: chrrox, MrAdults and Zerox all together. Awesomeness ensues.
  • Dead Island: .pak file investigation continues.
  • Super Marsia Land: script requested and obtained. thanks Ekey.
Compressed files and methods
  • Cosmic Break: Sadiosys wants help in understanding .kar format.
  • Touhou Card Monsters: finale00 wants to crack this engine.
  • Naughty Dog: Silentpavel provides a solution.
Game Localization
  • Nothing relevant here. This section has always been one of the less visited.
Noesis
  • A new Noesis update. Yay. Come all ye who have faith in MrAdults.

The Week at the Game Research Forum #5

Monday, February 10th, 2014 by Devilot

Phew, what a weekend. Thank god I took the day off.

 

 

3D/2D Models

  • Odd oddity continues. Hilarity ensues thanks to people who don’t know when the joke is on them. Or when it’s not.
  • Janglesworthy shares some useful websites. thanks!
  • Dekaron: lol2k12 wants help for this game.
  • Gran Turismo 3 & 4: MateSMC’s thread is still going strong.
  • Killzone 3: luxox is making progress.
  • Disney INFINITY; a surprising interest for Ralph & co.
  • Cadabra 3d: a “catfight” game which is now abandonware. Fascinating.
  • Ryusui’s thread got an answer from MrAdults himself.
  • And he himself is working on his other project,

Audio File Formats

  • Mass Effect 2: yours truly continues his crusade for fruitless SFX search. Lack of cooperation does not help, but oh well.
  • Tonic Trouble: Doolie wants to really get the resources of this old, but fun, game.

Graphic Formats

  • Rocky Balboa: apparently this game has interesting textures.

Game Archive Research

  • Metal Gear Series: DAT Files information wanted.
  • War Thunder: Rafael09ED needs to get the audio off the fsb files.
  • Outlast: that crap” needs a bit of investigating.
  • Awakening 5: cacarama needs some help in getting stuff out of the archive.
  • Sine Mora: Ekey is currently working on updating the unpacker.
  • Stalja needs help in understanding DAT archives.
  • MGS Collection: some more info on this would be required.
  • Orneon Limited: Ekey is looking for an extractor. I wonder if someone can help him.
Compressed files and methods
  • Kingdom Hearts 1.5: SDATA extractor help wanted!
  • Boukyaku Princess: question on SWF files here.
  • Neverwinter: a few curious guys and an appearane of MrAdults concerning the archives of this game.
Game Localization
  • Dark Souls: a new wave of interest for localizing this terrible game (in a good way).
Noesis
  • Since MrAdults asked so nicely <3 here is your latest Noesis upgrade: new fixed version up.

The Week at the Game Research Forum #4

Monday, February 3rd, 2014 by Devilot

Another week is past and another summary is here. The summary of next week, however, will come either on Friday or Monday, as I will be full on both Saturday and Sunday.

 

 

3D/2D Models

  • Metroid Prime: Antidote has discovered how bad can Metroid Prime modelling be.
  • Ratchet & Clank: Demonboy wants to understand this format.
  • Farsata has an animation problem.
  • Dead or Alive: work continues.
  • Silver 3d: work continues also here, albeit differently.
  • Castlevania: Karpati (oh, the irony) has released an updated version of his portable 3d Object Converter including Lords of Shadow 2 support.
  • Sniper Elite: lots of updates, from the same author.
  • AMD: Ryusui has an update for those interested.
  • Discussion on Maxscripts continues.
  • Sleeping Dogs: SergeantJoe’s crusade continues.

Audio File Formats

  • House of the Dead 4: HOTDfan (duh) wants to open the audio files.
  • Bioshock 2: Xstalker needs help with the repacking FSB files.
  • Alpha23 needs help in understanding a peculiar form of ADPCM. Everyone, move.
  • Mass Effect 2: yours truly in the flesh would like some help in getting those damn Mass Effect 2 SFX. Stupid machines.

Graphic Formats

  • Miasmata: Haoose provides solution.
  • Emrekumas61 wants to understand a font type.
  • God of War Ascension; HAIDER wants to crack the font.

Game Archive Research

  • The Old Republic: a positive update.
  • The Force Unleashed: a return of interest here!
  • GTA V: luxox18 has graciously shed some dds insight.
  • Archive X: apparently, development continues and has not stopped at all.
Compressed files and methods
  • Boukyaku Princess: finale00 wants to understand this flash game.
Game Localization
  • The Banner Saga: hyndai needs help in order to localize this game.
  • Blood Knights: and he also provided the answer for Blood Knights.

The Week at the Game Research Forum #3

Wednesday, January 29th, 2014 by Devilot

Quick Summary of the Week’s events. New Layout too, I believe. Hope it’s correct. Sorry for the lateness but I wanted to wait for more substantial entries, then I started working as a legal intern and studying for my second Master’s Degree and I forgot.

 

 

2D/3D Formats

  • Dark Souls: interest in the FLV files continues.
  • Sleeping Dogs: SergeantJoe asks for help again!
  • Warframe Online: script updated and development news.
  • Cursed Crusade: Zaramot is doing most of the work.
  • Diablo III animations: work continues well, apparently.
  • Silver: development has started.
  • Final Fantasy X HD: development continues, despite being slow.
  • Onimusha Dawn of Dreams: chrrox released a nice script.
  • AION: Pesmontis has made a request for a Collada exporter.
  • Cabal Online: FauxBestaan has released a nice script. I wonder if development will continue.
  • Dragon’s Dogma: Zaramod is tackling it.
  • Kingdom Under Fire 2: chrrox has made a very brief informative post.
  • Toukiden: orohu has made a request.
  • Real Racing 3: a lot of interest for this little Android game.
  • Aarklash Legacy: work continues on this project.
  • Heroes and Generals: medwed wants help for this game.
  • Kingdom Hearts 1: it deserves more recognition!
  • Rusty Hearts: mm497905573 makes a request.
  • Ghostbusters: format has been successfully cracked it appears.
  • Castlevania Lords of Shadow 2: zardalu has made a request to crack the demo.
  • Astebreed: lots of data to read.
  • Ninja Ripper: hotgoblin has made a request.
  • Binary Domain: a Noesis script has been released, thanks a lot! Working for Yakuza too.

Audio File Formats

  • Gamecube ADPCM: AlphaTwentyThree needs help. Everyone, focus, now.
  • Mp3 Stereo to Mono: Alpha needs more help in knowing how to split stereo tracks without re-enconding.
  • Tonic Trouble: the work on those MPX files continues.
  • Electronic Arts .mus: continues the work on this.
  • Wild Arms 2: SmashFan127 wants help for this.
  • .HCA Header: FinalBlast has some good news.
  • Star Trek/Darkness 2 audio: this is a bit more complicated than expected.

Graphic Formats

  • Army Men: SRDDonkey wants to understand this peculiar graphic format.
  • Necromancy: an old thread about textures.
  • SpongeBob Truth or Square: barti has released an updated script.
  • Diablo III TEX: development continues, albeit slowly.
  • NFL Blitz 2000: barti has made a couple interesting findings.

Game Archive Research

  • DPK4: GMMan wants help for this format.
  • LittleBig Planet Karting: Alpha23 needs some more help.
  • X: development continues.
  • War Thunder: thanks brendan19 for the batch command. Hope it works with many files.
  • Panzar: freakshow wants to tackle this “game”.
  • More criticism concerning money offers for tools.
  • KickBeat: reznov needs help.
  • The Matrix Path of Neo: renewed interest for this great game!
  • Metal Gear Rising: development continues.
  • FFXIII Lightning Returs: development continues also here.
  • Wild Arms 3: SmashFan’s effort continues, alone. Kudos for being so determined.
Compressed files and methods
  • Wild Arms 3 BIN: SmashFan127 continues his crusade for understanding the Wild Arms format.
  • Havok Animations: the work continues.
Game Localization
  • Blood Knights: hunpatrick wants help in understanding the BIN file.
  • Orcs Must Die 2: hunpatrick needs to understand .rear language files.
  • Bioshock Infinite: 3ps3 wants help in translating this game.

The Week at the Game Research Forum #2

Thursday, January 16th, 2014 by Devilot

Putting back a monster update, thanks to forgettin the “Game Archive” for quite some time.

2D/3D Formats

  • SmashFan127 wants help for Spyro the dragon WAD files.
  • ZeroGravity has updated his script for Diablo III animations to also support the expansion. YES!
  • Bogus needs some kangaroo help.
  • Ryder25 has solved his animation issues.
  • LUBDAR wants help for a Diablo III app.
  • Lumis really needs help.
  • Kingdom Hearts interest, again. Yay!
  • Janglesworthy shares 3d info.

Audio Formats

  • Amran wants help for XWC files of the Starbreeze engine.
  • XMA transform interest continues.
  • Keystothemaxim solved his MAME CHD problem.
  • FinalBlast has found a temporary solution for his HCA header problem.
  • A certain user wants help for Kingdom Hearts 1.5 audio voice files.

Graphic Formats

  • Root670 wants help to understand 8 bit sizzled textures.
  • Lemurboy12 wants help for Spongebob PSP graphic files.
  • Doctor Loboto wants help for Ghostbusters .tex files.

Game Archive Research

Compressed files and methods
  • Phnx has made a couple interesting discoveries for Kingdom of Alumar.
Game Localization
  • Djokay answers the problem on how accessing Cars 2 localization files.

The Week at the Game Research Forum #1

Thursday, January 9th, 2014 by Devilot

Happy new year! Sorry for being late, I’ll try to get this fixed ASAP.

2D/3D Formats

  • Tosyk continues to work on LA Noire heads.
  • Apparently, the (somewhat) pointless satire continues too.
  • And it’s also called upon as an example to follow.
  • But it’s not very successful, as this kind of behaviour still continues.
  • Friuns offers money for Trackverse xml parser.
  • Shakotay2 helps again for understanding Darksiders 2 .anm files.
  • Chipicao releases his Maxscripts. Thanks!
  • Payday 2 model format is still being investigated.
  • Mikulover39 is working on the remaster of FFX. Great!
  • AngryBirds importer is still being worked on.
  • After 95 pages .carbin models are still being worked on.
  • TaylorMouse made a script for Diablo 3 animations.
  • Fear Effect .wad files being investigated.
  • As is Samurai Showdown.
  • A desperate cry for help for the game DayZ.
  • WebGl extraction is still being investigated.

Audio Formats

  • Renewed interest for XMA Tranforming.
  • Droolie wants help for Tonic Trouble MPX files.
  • SmashFan127 continues his crusade in understanding Wild Arms data.

Compressed files and methods

Game Localization

  • Epik wants help to translate a chinese game back to English.

The Week at the Game Research Forum #52

Monday, December 30th, 2013 by Devilot

Final week of the year. Happy new year, everyone.

2D/3D Formats

Audio Formats

  • Update needed on Star Trek games.
  • 41hc1 asks for Manhunt (wii) fsb help.
  • MiLØ asks for help concerning a Ps3 game, Drag-on Dragoon.
  • Aagems asks for help concerning Xbox 360 audio files.

Compressed files and methods

  • Small update on the Dark Knight Rises GLA thread.

Game Localization

  • A small update on the Batman Arkham Origins voices.