The forum will return to donation requirement this evening

December 17th, 2014 by Mr.Mouse

The 4 month period of free forum registration is over this evening. If you haven’t done already, register there now! After that, registration will be limited to donation of 5 euros.

MultiEx Commander 4.5.1 free download

September 11th, 2014 by Mr.Mouse

As part of the 25th Anniversary of XeNTaX you can now download MultiEx Commander for free without donation first. Go here!

FIX: Intel Panther Point PCH – USB 3.0 xHCI Controller installation

August 23rd, 2014 by Mr.Mouse

So I had a problem with my USB 3.0 controller in Windows 8.1. I had hooked up a Kensington USB 3.0 Dockingstation and this worked correctly, until I started some GOG games (Clive Barker’s Undying) that ran on old 3DFX graphics. The screen started to flash (blank to black) intermittently when the game were started. So I tried to install “updated” drivers, using this post. But that failed somehow, and this showed because now my USB 3.0 controller was completely missing in Device Manager. I tried reinstalling from the Intel website, but that failed with “minimum requirements not met” errors, and compatibility changes also did nothing, while the Windows 8.1 Installation DVD also failed to be helpful. Finally, I used AIDA to check the chipset, and lo and behold it came up with Intel Panther Point PCH – USB 3.0 xHCI Controller. The intel website was not supportive, but I googled it and found drivers with that name. These to be precise. Those installed and immediately the Kensington stuff reinstalled itself automatically! Huurah!

25 years of XeNTaX! Celebrate with free forum access!

August 10th, 2014 by Mr.Mouse

25 years it has been since XeNTaX started as a Commodore 64 scene graphics/demo group. A very short history of what followed you can find here. Of course, we want to celebrate, and the first thing to happen this summer: free forum access for an indefinite period of time!  So if you were not registered yet, or were thinking about it, but did not want to donate that one time only 5 euros, now is the time to register! Register here now!

More strict rules!

July 10th, 2014 by Mr.Mouse

Hi all, Just a new and stern warning to stop doing all kinds of illegal activity at the forum, which we sadly see happening too often now.

Read the rules at the forum. Also take heed of the following:

  1. No paying for hacking. The new stand is: do not ask to pay someone, nor ask to get paid.
  2. No modifications to games without authorization from the original copyright holders.
  3. Do not publicly share any illegal content.
  4. No public sharing of protected and copyrighted sources (like decryption keys and the like)
  5. Do not upload files that are the legal property of others.
  6. We are not a warez site. If you are a warez dude, then leave.
  7. If you doubt your conduct is legal, stop doing it.
  8. Do not screw others.
  9. No nudity. Not even of game characters. 

Our site is at risk if this continues. We will not allow it.

So if you feel the above applies to you, think carefully.

The Week at the Game Research Forum #22

June 17th, 2014 by Devilot

After a tremendous cold and a complete internet blackout due to moronic and idiotic ISP (I warned Mr Mouse), final week from yours truly :)

3D/2D Models

  • Watch Dogs: help needed for XBG models.
  • Dragon’s Nest: update coming soon.
  • Darksiders: script. problem solved.
  • Tales of Vesperia: help needed for animation files.
  • Darksiders II: zaramot has released a Maxscript. Kudos :D
  • KH: the ever excellent GovanifY has released updated information.
  • Warlords of Draenor: progress updated.
  • Shin Migami Tensei: hex2obj discovered as a necessity for this game.
  • Forza Motorsport: help needed to understand game models.
  • Heaven of the Three Kingdoms: maxscript released, great!
  • Iron Man 3: request for releasing the script.
  • Battlefield 4: help needed to make sense of the model format.
  • Dead or Alive series: tool nearing completion.
  • S4 Model League: help neeeded for unconsistent model results.
  • Battlefield 4: help needed to understand dumper error.
  • Pokèmon battle Revolution: another bone error.

Audio File Formats

  • ADPCM: yours truly wants to decompress ADPCM to pcm.
  • Ratchet & Clank: work update.

Graphic Formats

Game Archive Research

  • Unity3d: Chipicao has posted an update with Hex values.
  • Giana Sisters Twister Dreams: sample file posted.
  • Watch Dogs: more archive data posted.
  • Shadows Heretic Kingdoms: I actually wanted to buy this game. BMS script posted.
  • SW TOR: progress and success achieved.
  • Tales of Xilia: progress being made thanks to Japanese version.
  • OpenIV: tool as a work in progress. video updated.
  • GTA V: more texture support for the tool.
  • Wolfensteain: .pages structure posted.
  • Disneyland adventures: archives discovered to be a ZIP variant.
  • Sleeping Dogs: hash calculator by Ekey discovered.
  • Farming Simulator: extraction \ injection help wanted. Data provided.
  • Just Dance 2014: hex data provided in order to understand fonts.
  • League of Legends: help needed in order for the first music mods to be created.

Compressed files and methods

  • Text Compression: after more than two years, it has been cracked.
  • Star Citizen: encryption key discovered.
  • Onigiri: help wanted for a yummy game.
  • .PAK: QuickBMS script released in order to extract contents.
  • Watch Dogs: encryption apparently similar to Assassin’s Creed.
  • KH2 Final Mix: GovanifY saves the day, wherever there’s KH!

Game Localization

  • A Story About my Uncle: solved by itself.
  • Among the Sleep: progressing but bugged.

Noesis

  • No new version but a request from modding legend Truthkey!

Other Tools

  • FF7 Crisis Core: work starting on this. Noesis does already a pretty good job for this game tho.

The Week at the Game Research Forum #21

June 9th, 2014 by Devilot

Another week.

3D/2D Models

  • Dragon’s Nest: help needed, as per title.
  • KH1: tool being halted :(
  • Warlords WOW: sample uploaded.
  • S4 League: model exporting continues.
  • Shin Migami Tensei: info released for this.
  • Point Blank: more data shared on meshes.
  • Metroid Prime: ANCS files need explanation. Long overdue I’d say :)
  • Pokemon Battle Revolution: more data is required to process on this.
  • Darksiders: progress continues on this.
  • XMX 3D: more info is required. The format is complicated.

Audio File Formats

  • PSi-Ops: done and solved.
  • Spyro the Dragon: problem solved, apparently.
  • Eternal Darkness: FINALLY! Some interest for an awesome game! I was looking at those files too.

Graphic Formats

Oddly Enough, deserted this time. I wonder why.

Game Archive Research

  • Captain America: DATA files need to be explained more.
  • Coalesced CRC: more workings on this.
  • Star Ocean the Last Hope: tool being updated and more information added.
  • League of Legends FSB: a tool is required, and possibly present.
  • Unity Assets Explorer: small guide released.
  • Collapse: offer to make a script, apparently :D

Compressed files and methods

  • Dynasty Warriors 8: compression doubt by the author.
  • LiveMaker Engine: never heard of this tool, but apparently it’s important.
  • Star Citizen: module released, and it needs to be decrypted.

Game Localization

  • Wolfenstein: progress going on, for this reboot.
  • A Story About my Uncle: japanese tool is needed to work on the UPK files.
  • Spongebob: problem opened and solved.
  • Tropico 2: text help needed.
  • Ys7: some help needed to decipher this data.
  • Toy Story 3: somewhat late for this game, but still good. The movie was amazing :)

Noesis

  • Nothing new under the sun…

Other Tools

  • Gameloft Unscrambler released. Get it here.
  • HPK Archiver released, but files not found.
  • Beyond Two Souls: update coming soon.
  • Natural Selection mesh tool released!

The Week at the Game Research Forum #19-20

June 4th, 2014 by Devilot

Sorry everyone, I was in court almost every day, and this work takes longer than it looks.

EDIT: and I am feverish too…. dammit. This on top of a perfect week.

3D/2D Models

  • GT Racing 2: work beginning.
  • Gladius: models attached.
  • MGS1: kmd model requested.
  • Lego Movie 3D: help required.
  • Transformers: work initiated. Movie sucked, tho.
  • WoW Warlords: expansion downloaded, now waiting to know details.
  • PS3 One Piece: work commenced on this. Too bad the series is only halfway.
  • SW TOR: Noesis Plugin released.
  • KH1: toolset halted because author has no time :(
  • SKI model: maxscript released.
  • Splinter Cell 1: meshfile extracted.
  • Princess and the Frog: model help requested. That movie can be quite scary!
  • Unknown: hex data posted of animation file.
  • S4 League Model Exporting: workings initiated on exporting.

Audio File Formats

  • Crysis 3: problem solved.
  • Bound by Flame: discovered the music is OGG.
  • Ubisoft Sound: tool updated.
  • PCK Files: wwise doubt. I agree, the WWise official tool is not only complicated, but it does not work.
  • Psi-OPS: file and archive extracted but unreadable.
  • 3DS ARC: tools still private. Curse them.
  • Wildstar audio: some insight is required.
  • XMA Transform: thread updated, but no new release.
  • Hissing audio: issue in decoding audio, apparently.

Graphic Formats

  • Alan Wake: help wanted with the various files and textures. It is an interesting game.
  • Army Men: looking at animations is painful.
  • Guild Wars 2: textures are being worked on, apparently.
  • Gladius Ps2: tool works for textures, it shall work for models too.

Game Archive Research

  • League of Legends: progress update.
  • GTAV: progress on the tool for the game.
  • Saint Seiya PSP: help wanted for this game I ignored. Want to download.
  • NAMCO .AR: archive extracted but not unlocked.
  • Dynasty Warrior 8: work beginning on the format of this game.
  • Dark Souls: reverse engineering in progress.
  • Omikron: format work in progress.
  • DUST 514: Ravioli Explorer (?) works. Weheee.
  • Anomaly .DAT Extractor: released.
  • SW The Old Republic: update released.
  • FFIII: texture help wanted.
  • A Story About my Uncle: help needed for translating.
  • Project Cars: help wanted.
  • YS Seven ITV: also for this.
  • Dragon Quest VIII: work initiated on this game. Epic saga.
  • Watch Dogs: inevitable. Although the game is somewhat disappointing.
  • Wolfenstein: archive investigation.
  • RE Code Veronica: unpacker released.
  • ArchAge Online: work initiated on this game.
  • Goodbye Depoina: work and hex initiated on this.

Compressed files and methods

  • Havok Animations: topic still open for those who wish to contribute.
  • Uncharted 3: archives won’t recompile. any idea?

Game Localization

  • Watch Dogs: This was inevitable, I assume.
  • Wolfenstein New Order: serious progress being made.
  • The New Sleep: first thread, never heard of this game.
  • A Story About my Uncle: upk unpacker needed. Gildor made it?

Noesis

Other Tools

Retro: ZX Spectrum Hardware Mods ‘n’ DivMMC Enjoy!

May 20th, 2014 by Mr.Mouse

Here’s a small blog on prepping your old 8-bit ZX hardware to do some retrogaming: on fixing keyboard membranes, creating a composite video signal and using the DivMMC Enjoy! cartridge to ease your storage life. 

But before that first a word on Internet sellers of second hand Sinclair computers. You should be aware that a reknown problem of the ZX keyboards is that the membranes die in the course of 20 years. If you happen to stumble upon a ZX being sold on the internet, always ask them to check the keyboard. I’ve bought three computers the past few weeks, and ALL of them had worn keyboard membranes. But only one seller reported this before finishing the deal! The other’s claimed “it worked before I shipped it!”. Yeah right. Not in a million years, buster! However, I fixed them like this:

Read the rest of this entry »

The Week at the Game Research Forum #18

May 19th, 2014 by Devilot

No rest weekend, hence this happens on Monday :D

3D/2D Models

  • ME2\ME3: help wanted in order to extract models.
  • Wild Arms 3: work continues on the BIN file.
  • KH1: toolset is a WIP of the excellent Gova :) .
  • Diablo III: model viewer on the way.
  • Havok Structure: vertex data needs to be read.
  • S4 League: script updated.
  • Splinter Cell 1: meshfile extracted.

Audio File Formats

  • KH Cutscene: audio cutscene ripping in progress, I’d say.

Graphic Formats

  • Nothing new under the sun :(

Game Archive Research

Compressed files and methods

  • Tales of Vesperia: update after Ekey’s script was released.
  • The Lost Vikings: DOS game needs some work done, for the author.
  • Havok ANIM: how difficult this appears to be.

Game Localization

  • GTAV: more info released about the in-game font.

Noesis

  • Nothing relevant, this week. But the tool is as wonderful as ever. Wish it could view Metroid models, ah well. It can view ActorX stuff tho.

Other Tools

  • BTS Tool: more progress is made.
  • Bloodrayne Betrayal: tool released by Ekey. Will upload to the tools section.
  • DisUnity: more questions asked, less answers given.